Our team is looking for a technical designer who cares as much about how products are built as the what. We are focused on designing and building tools that enable developers to create the best experiences possible on our platform.
The Mixed Reality Toolkit has a growing following for both Unity and Unreal. Web technologies are the next frontier. There is no bigger opportunity than empowering an ecosystem of over 20+ million web developers to begin creating experiences for Mixed Reality.
Come and join us in delivering the next wave of holographic experiences!
As a Technical Designer, you will have the following responsibilities :
Improve the existing Mixed Reality web experience to increase engagement & reduce developer pain (documentation, tutorials, reference).
Develop a plan to bring multiple web properties into one, shared system.
Contribute high-quality code components and samples to web-based frameworks and toolkits.
Partner with industry-leading Engineers, Artists, Producers, and Designers.
Think across the organizational seams and boundaries.
Work with state-of-the art next generation hardware, sensors, and software.
5+ years of industry experience.
Master of app frameworks such as React and style "font-family : 'Segoe UI',sans-serif;">
Expert with webGL 3D frameworks like and style "font-family : 'Segoe UI',sans-serif;">
Experience designing and delivering projects including consumption of APIs from third parties.
Experience with content management systems.
Experience designing and building responsive and accessible web experiences that work across devices and scale for a global audience.
Ability to understand and contribute to technical documentation.
Awareness of current and emerging design and technology trends.
Able to solve cross-browser compatibility issues.
A fast learner, self-motivated, and focused; with the ability to work independently while bringing together collaborators for feedback and support.
Excellent listening skills, with an appreciative and collaborative approach to design, and the ability to gather and respond to feedback from partners within design and develop across disciplines.
Experience in back-end development.
Familiarity with Game engines (Unity, Unreal) and / or deploying game engine runtimes to web.
Additional programming language experience, C# and C++.
3D art pipeline and creation tool experience.
GLSL or other shader experience.