Software Engineer - Mixed Reality
Lagos, Lagos, Nigeria
2d ago

In Mixed Reality, people-not devices-are at the center of everything we do. Our tech moves beyond screens and pixels, creating a new reality aimed at bringing us closer together - whether that’s colleagues brainstorming around a giant digital whiteboard, scientists meeting on the surface of a virtual Mars, or some yet undreamt-of possibility.

To get there, we’re incorporating diverse groundbreaking technologies, from the revolutionary Holographic Processing Unit to Computer Vision, Machine Learning, Human-Computer Interaction, and more.

We’re a diverse team of talented Engineers, Product Managers, Designers, and Artists putting technology on a human path across all devices, including Microsoft HoloLens, Windows Mixed Reality headsets, Kinect for Azure, the Internet of Things, Phones, Tablets, Desktops, Xbox, and Surface Hub.

We believe Mixed Reality technology empowers every person and organization to achieve more. If you do too, we need you!


The Microsoft Mesh team is pioneering the future of collaborative computing in Mixed Reality. We are looking for a Software Engineer to join the client SDK team responsible for the core developer experience of the platform.

Software Engineers (SWEs) work with teammates to solve problems and build innovative software solutions. You are passionate about customers and product quality, and you provide technical guidance to Program Managers as they consider user needs and product requirements.

You will also be expected to demonstrate an ability to learn and adopt relevant new technologies, tools, methods and processes to leverage in your solutions.


Minimum Qualifications :

  • 2+ years of demonstrated experience in C++, C#, Rust, or other systems programming languages.
  • Experience developing for at least one of : PC, Xbox, Mac, Android, iOS.
  • Preferred Qualifications :

  • Ability to demonstrate understanding of algorithms, data structures and other systems architecture factors that affect code quality, performance, and customer experience.
  • Experience building software outside of the classroom environment like an internship, hackathon, research project or related experience.
  • Knowledge of game engine middleware : Unity3D, Unreal Engine etc.
  • Demonstrated skill in time management and completing software projects in a cooperative team environment.
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